Between 2018-2020 I worked with Monolith of Minds to produce their first video game, Resolutiion. My primary role was as a pixel artist and animator, working on character movement and environments. I also produced graphic and user interface design.
This page contains work by me, Günther Beyer, and Richi Beyer.
“Chris is a detail obsessed madman, whose strive for quality is exhausting. Make no mistake, though: the best animationsand set-pieces in Resolutiion were crafted by his fingers (including the middle one, which I got for trying to get away with mediocrity).”
Günther Beyer, Monolith of Minds co-founder